Introduction to Computer Graphics
Instructor: R.J Renka
Introduction.pdf Redbook Chapter 1 Redbook Chapter 2 Linear Algebra Basics OpenGL Transformations Transformation Algebra Line Clipping Light and Color Reflection and Shading Polygonal Surfaces Quaternions Fractals Curve Fitting
Introduction.pdf Redbook Chapter 1 Redbook Chapter 2 Linear Algebra Basics OpenGL Transformations Transformation Algebra Line Clipping Light and Color Reflection and Shading Polygonal Surfaces Quaternions Fractals Curve Fitting
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